Planet Maker II: How to simulate the future planet?

03 July 2019

With a big bang, the students presented 66 new planets concluding the Planet Maker 2 Studio. Can we simulate possible scenarios which can change the planet? How to script those future planet scenarios? What do we need to know to achieve this? Who are our key planet actors? How to test their needs and capacities? […]

With a big bang, the students presented 66 new planets concluding the Planet Maker 2 Studio.

Can we simulate possible scenarios which can change the planet? How to script those future planet scenarios? What do we need to know to achieve this? Who are our key planet actors? How to test their needs and capacities? How to track the reaction of other actors to a single hypothesis?How to detect the places that need close attention? Can we predict new planet thresholds based on conflict mapping? What kind of gaming system is needed? How do these planets look and why? How this affects the future of our cities?

A collaboration between TU Delft and RMIT Melbourne.

Teachers: Winy Maas, Vivian Mitsogianni, Felix Madrazo, Ben Milbourne, Lex te Loo

Futrue Models: Hans Hoogenboom, Piruz Nourian, Karim Daw, Shervin Azadi

Students: Alex Hewitson, Anneloes van Slooten, Bowen Chen, Chris Benning, Huudat Nguyen, Kevin van Weerdenburg, Leonardo Traverso, Maaike Mossinkoff, Minnie CHU, Ton van Giessen, Yanjie Liu, Yingda Sui, Ziou Gao

 

 

 

 

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